This is quite the idea! Great work!
This is quite the idea! Great work!
Thank you :)
I really hope there's a sequel to this, this is a freacking amazing game! I love it
Not really a sequel, more of a continuation, but we are adding content to the full version of the game! You can find it on our homepage: http://fancyfishgames.com/Aground/
It's an interesting execution of a pretty old idea, but the art, music and sfx are pretty awesome. I noticed you can't crash, so that's a little bit weird, also, the menu screens are very slow on the computer. Another thing is I wish there was more variety of monsters (like monsters that move on a wave, or shoot) and that there were different types of bosses. Very nice project though, keep it up!
HI, thanks for the detailed review! I'll keep your ideas in mind for Galactic Safari THE RETURN!!!
I really like the sfx, and the game looks great. But I think it's lacking a help screen, and the whole thing just gets really repetitive after a while, I guess it'd be nice if there was more than two ammo types, if there were obstacles, and challenges like getting to a safe spot for example, levels would come in nicely with this idea too. It has potential to become really fun, but it needs work! Good job regardless, keep it up!!
Edit: You should make the game canvas a little smaller, it's too big and I can't see part of the game while playing.
Amazing feedback!!!! it willl help my game be better! with time i will make this stuffs in game! tks!
The graphics look great, the music and sfx are awesome and the whole mechanic works really well, but I can't stop thinking that the game is incomplete, no title screen, no help screen, no credits, no pause, basically no UI. Another thing, I wish there was some way to stop the puzzle from turning, even if just temporarily. Great work though, keep it up!
I don't know where UI vanishes, its there as can be seen in screenshot.(HIDDEN HINT) Pausing the game stops the rotation and then you can memorize the pattern. You can try this game on google play store (NO ADS, NO IAP) : https://play.google.com/store/apps/details?id=com.BrainOverGames.ConnectPuzzle3D
What I have to criticize the most are the controls, they're just not responsive, I press the space bar or the arrow keys and it takes ages for the character to do something, also the jumping is too high and too slow, another thing is the UI, there isn't a pause button or anything like that, and the main menu could use some love. Other than all that, the game has potential to become quite something, I found the character art very creative and the animations were quite good (despite that response time part), also the music is pretty decent, good work over all, keep it up!
I'm working with the controls like the double jump and the animations to make it smoother and more responsive. There is a pause button that is escape but I noticed it also leaves the full screen mode so I'm going to change it to like P or something. And yea I know the main menu is horrible. :D
Thanks for responding :)
The game is incredibly cool, I love it, but the fact that I die and can`t do anything anymore is pretty lame. Also, since you used Unity, why is it that you locked the controls to the Arrow Keys? Could've just used the Input. Also, most of the UI seems to be misplaced.
Hey ! Thank you for you review ! We have just updated the game adding the WASD control and fixing UI bug :) Enjoy !
I love the art in general. The only things I find a bit weird are the animations which are pretty snappy, and the jumping that just doesn't feel right. But great job!
Thanks! Yes a bit of elasticity and smoothness will be added in the final version ;)
I'm an indie game dev, I work on things, sometimes I finish them.
Age 21, Male
Game Dev
Joined on 3/11/17